Wednesday, March 10, 2010

Window Washer shot listtt

Shot List : Window Washer

Shot # Time (min_sec) Description

1 8 s LS Phil walks up street past cars and buildings

2 4 s CU Phil walking and grumbling, clouds move by in background

(0:12)

3 10 s LS Phil arrives at building, grabs bucket and squeegee, turns on

(0:22) jetpack and flies up

4 3 s Phil rises up past the building, clouds whirring by

(0:25

5 3s Phil continues to rise, a bird flies by

(0:28)

6 8 s Phil stops at a window, washes it, and waves to person inside

(0:36

7 3 s Man inside waves back.

(0:39)

8 3 s Phil rises up to another window.

(0:42)

9 6 s Phil arrives at a window, washes it, and waves at the person inside.

(0:48)

10 3 s Woman does not look up.

(0:51)

11 4 s Phil is angry, when his jetpack makes him fall out of frame and then zoom up.

(0:55)

12 5 s Phil’s jetpack whirs him wildly out of control.

(1:00)

13 6 s Int. of woman’s office, we see Phil zooming around in window, he disappears

(1:06) from frame, and then crashes through her window.

14 5 s Phil is on the floor, legs up against the wall. He turns himself over and looks

(1:11) at the woman.

15 8 s Same as shot 13, Woman does not acknowledge him. He stands up, waves his

(1:19) arms around, then throws his squeegee down and storms out.

16 4 s Woman takes her iPod earbuds out, looks up, looks confused.

(1:23)



ADJUSTMENTS::

15A (3 s) CU woman at desk, typing, still not noticing.

15 =15 s insteaddd



notes::

-shot 7: fix window, too square/no outline. (probably just have to re-render it cuz i remember doing that already)

-double check green of rooms. (look funny on laptop)

-shot 11: animate cloud

-shot 15AA her hands move too much/far

-shot 15: let him chill on the ground for a second or so more in the beginning, and then get up. arms move too fast

-shot 16: make her eyes move up?, blink?

Wednesday, March 3, 2010

Production Schedule

Here is my production schedule for my final project:

March 4- storyboards, production schedule, treatment
March 11- Shot list (excel spreadsheet) with shots, times, sound effects, etc
March 18- Have characters, jetpack, and backgrounds drawn from various angles
March 25- Have shots on timeline, begin opening sequence, create Phil's walk cycle
April 1- First half completed.
April 8- Jetpack scene masks created.
April 15- All video locked.
April 22- Sound effects, music, finishing touches

Final Project Storyboards =]